Hello again fellow industrialists and welcome to another riveting Project Automata blog post! We are still chugging away here at the studio and we thought you all might like a little update on our progress. Most of the development continues to be on the less visually interesting portions of the game, but we do have one new building model to share with you.
Rest assured, we are still hard at work on developing the game, but things have slowed down a bit. Unfortunately most of the team members have burned through their savings and had to find supplemental employment. While this helps with things like paying the rent and buying food, it has the unfortunate effect of taking away precious development hours.
We have thought long and hard about solutions to this challenge. Our first instinct was to bring in a team of robots to make the game. Sadly they tried to take over, first the creative process, then the whole world. In the end we had to admit this was not our best idea ever and destroyed them. The battle was epic.
Our next thought was to bring in a publisher to help with the financial and marketing end of things. Unfortunately we’ve had much the same problems with them as we did with the evil robots. We haven’t given up on that front however, and negotiations continue. We would love to find a publisher that will help us get the game to where it needs to be without forcing the game down a path to the dark side. Until then we will continue development, albeit at a much slower pace than we would like.
In addition to finding a publisher, we will be running another Kickstarter campaign sometime in April 2017. We also plan to go into Early Access on Steam at some point later as well. With luck we will be more successful this time around and development can speed up a bit.
Lewis Carroll once said, “If you don’t know where you are going, any road will get you there.” Well, we definitely know where we are going and how to get there. At this point it’s just a matter of how long the journey takes. Our public roadmap is available now for all to see and, while we are not promising any of the features listed there, we do feel that we have a solid plan to make most, if not all, of it happen.
Thanks again to all of our amazing (and patient) fans. We hope you will stick with us as we forge ahead on this incredible adventure. Until next time – keep building!